Let Me Take a Better Look: Towards Video-Based Age Estimation
Picking out the bad apples: unsupervised biometric data filtering for refined age estimation
Centar izvrsnosti za računalni vid
Regression-based methods for face alignment: A survey
Learning Local Descriptors by Optimizing the Keypoint-Correspondence Criterion: Applications to Face Matching, Learning From Unlabeled Videos and 3D-Shape Retrieval
Unsupervised Facial Biometric Data Filtering for Age and Gender Estimation
Cross-table linking and brushing: interactive visual analysis of multiple tabular data sets
Interactive Mixed Brushing
Memory-efficient Global Refinement of Decision-Tree Ensembles and its Application to Face Alignment
Fast facial expression recognition using local binary features and shallow neural networks
Automatic Image-based Face Analysis Systems Overview
Learning Local Descriptors by Optimizing the Keypoint-Correspondence Criterion
Fast Localization of Facial Landmark Points
Eye pupil localization with an ensemble of randomized trees
Localizing Facial Landmark Points with Pixel Intensity Comparisons Organized in Decision Trees
A method for object detection based on pixel intensity comparisons
High-performance face tracking
Facial Action Tracking
Virtualna okruženja: Interaktivna 3D grafika i njene primjene
Multimodal Behavior Realization for Embodied Conversational Agents
On creating multimodal virtual humans - real time speech driven facial gesturing
Noise cancellation in automatic lip sync by speech signal analysis
Communicating with Multiple Users for Embodied Conversational Agents in Quiz Game Context
How Multiple Current Users React to a Quiz Agent Attentive to the Dynamics of their Participation
State of the Art in Example-based Motion Synthesis for Virtual Characters in Interactive Applications
Poslovna inteligencija i elektroničko poslovanje
A Controller-based Animation System for Synchronizing and Realizing Human-like Conversational Behaviors
Multimodal HCI output: Facial motion, gestures and synthesized speech synchronization
Architecture of an Animation System for Human Characters
Toward a multi-culture adaptive virtual tour guide agent with a modular approach
Virtual Humans: From Researcher's Passion to Mass-market Technology
Towards Facial Gestures Generation by Speech Signal Analysis Using HUGE Architecture
Implementing a Multi-user Tour Guide System with an Embodied Conversational Agent
Market Analysis of Presence Technologies and Applications: an Update
Implementing a Multiparty Support in a Tour Guide System with an Embodied Conversational Agent
Building Victor a Virtual Affective Tutor
Communicating with Multiple Users for Embodied Conversational Agents
Animatable Face Models from Uncalibrated Input Pictures
RealActor: Character Animation and Multimodal Behavior Realization System
The Lessons Learned in Developing Multi-user Attentive Quiz Agents
Virtual Humans : From Researcher's Fascination to Mass-market Technology
Toward a Culture Adaptive Conversational Agent with a Modularized Approach
Towards Realistic Real Time Speech-Driven Facial Animation
Towards Real-time speech-based Facial Animation Applications built on HUGE architecture
Automatic Lip Synchronization by Speech Signal Analysis
The Psychology of Avatars: Real Life Effects of Virtual Communication
The Design of a Generic Framework for Integrating ECA components
Scripting Human-Agent Interactions in a Generic ECA Framework
Towards Natural Head Movement of Autonomous Speaker Agent
Integrating Embodied Conversational Agent Components with a Generic Framework
A Market Overview on Presence Technologies and Applications
An agent based multicultural tour guide system with nonverbal user interface
A Script Driven Multimodal Embodied Conversational Agent Based on a Generic Framework
Towards an Embodied Conversational Agent Talking in Croatian
Towards a Multicultural ECA Tour Guide System
Uvod u teoriju informacije i kodiranje
Facial Gestures: Taxonomy and Application of Nonverbal, Nonemotional Facial Displays for Embodied Conversational Agents
A Quiz Game Console Based on a Generic Embodied Conversational Agent Framework
MULTIMODAL SPEAKER IDENTITY CONVERSION - CONTINUED
An Agent Based Multicultural User Interface in a Customer Service Application
[HUGE]: Universal Architecture for Statistically Based HUman GEsturing
3D Visualization on mobile devices
Conversational Agents
Automated gesturing for virtual characters: speech-driven and text-driven approaches
Real-time language independent lip synchronization method using a genetic algorithm
Personalized avatars for mobile entertainment
Toward a Universal Platform for Integrating Embodied Conversational Agent Components
Automated Gesturing for Embodied Agents
A Real-time Lip Sync System Using a Genetic Algorithm for Automatic Neural Network Configuration
Interactive visualization of grid monitoring data on multiple client platforms
MUVA: A flexible visualization architecture for multiple client platforms
Intelligent Content Production for a Virtual Speaker
Automatic Lip Synchronization by Speech Signal Analysis
Interactive Visualization of Grid Monitoring Data on Multiple Client Platforms
Automatic facial gesturing for conversational agents and avatars
Automated news item categorization
Automated Gesturing for Virtual Characters: Speech-driven and Text-driven Approaches
LiveMail: Personalized Avatars for Mobile Entertainment
Automatic Lip Sync and its Use in the New Multimedia Services for Mobile Devices
Mobile Entertainment Using Personal Avatars
3D Visualization of Data on Mobile Devices
Virtualna okruženja : računalna grafika u stvarnom vremenu i njene primjene
Multiplatform Universal Visualization Architecture
Guest editorial - Networked virtual environments
Autonomous Speaker Agent
Simulation of a television speaker with natural face gestures
Intelligent Content Production for a Virtual Speaker
Analysis of Virtual Reality Contribution to Treatment of Patients with Post-Traumatic Stress Disorder
An XML Based Interactive Multimedia News System
Trends in Networked Collaborative Virtual Environments
Faces Everywhere: Towards Ubiquitous Production and Delivery of Face Animation
Using a Virtual Human as Web Guide
Facial Motion Cloning
Emotion rendering as benchmark for face models
Interactive multimedia news presentation on very low bitrates
Evaluating Face Models Animated by MPEG-4 FAPs
Facial Animation Framework for the Web and Mobile Platforms
A Conversational Virtual Character for the Web
MPEG-4 Facial Animation Framework for the Web and Mobile Platforms
An Embodied Conversational Agent for the Web
MPEG-4: Next-Generation Standard for Interactive Media
The InterFace Software Platform for Interactive Virtual Characters
The origins of the MPEG-4 Facial Animation standard
A Challenge for Interactive Virtual Characters on the Internet
MPEG-4 Facial Animation: The Standard, Implementation and Applications
An MPEG-4 FBA Decoder For Web Applications
Life on the Web
Simulating Virtual Humans in Networked Virtual Environments
Talking Virtual Characters for the Internet
From Photographs to Interactive Virtual Characters on the Web
Trends in Networked Collaborative Virtual Environments
Non-verbal Communication Interface for Collaborative Virtual Environments
Subjective tests with animated talking faces: what are they good for?
Anyone for Tennis?
User evaluation: synthetic talking faces for interactive services
Face Synthesis in the VIDAS project
Avatars in Networked Virtual Environments
Subjective evaluation of animated talking faces
Integration of Avatars and Autonomous Virtual Humans in Networked Virtual Environments
Autonomous Actors in Networked Collaborative Virtual Environments
Realistic Avatars and Autonomous Virtual Humans in VLNET Networked Virtual Environments
Facial Deformations for MPEG-4
Collaborative work using our virtual reality network system (VLNET)
Dead-Reckoning Algorithms for Synthetic Objects in MPEG-4 SNHC
Data Exchange in Networked Collaborative Virtual Environments
A flexible architecture for Virtual Humans in Networked Collaborative Virtual Environments
A Versatile Navigation Interface for Virtual Humans in Collaborative Virtual Environments
VLNET: A Body-Centered Networked Virtual Environment
MPEG-4: Audio/Video & Synthetic Graphics/Audio for Mixed Media
Sharing VLNET worlds on the WEB
Virtual Human Representation and Communication in VLNET Networked Virtual Environments
MPEG-4 for Networked Collaborative Virtual Environments
A Dead-Reckoning Algorithm for Virtual Human Figures
Synthetic and Hybrid Imaging in the Humanoid and Vidas Projects
Playing Games through the Virtual Life Network
VLNET: A Virtual Life Network for TeleCooperative Applications
Towards Natural Communication in Networked Collaborative Virtual Environments
Motor Functions in VLNET Body-Centered Networked Virtual Environment
VLNET: A Networked Multimedia 3D Environment with Virtual Humans
Virtual Humans for Representing Participants in Immersive Virtual Environments
Participant, User-Guided and Autonomous Actors in the Virtual Life Network VLNET
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters
The Making of Xian Terra-cotta Soldiers
Real-time Facial interaction
Nastava
Sveučilišni preddiplomski
- Osnove virtualnih okruženja (Nositelj)
- Osnove virtualnih okruženja (Nositelj)
- Teorija informacije (Nositelj)
- Teorija informacije (Nositelj)
- Projekt (Predavanja)
- Projekt iz programske potpore (Predavanja)
- Projekt iz programske potpore (Predavanja)
- Projekt iz programske potpore (Predavanja)
- Projekt R (Predavanja)
- Projekt R (Predavanja)
- Završni rad (Predavanja)
- Završni rad (Predavanja)
- Završni rad (Predavanja)
Sveučilišni diplomski
- Virtualna okruženja (Nositelj)
- Višemedijske komunikacije (Nositelj)
- Diplomski projekt (Predavanja)
- Diplomski projekt (Predavanja)
- Mentorski seminar (Predavanja)
- Prezentacijski seminar (Predavanja)
Poslijediplomski doktorski
- Istraživački seminar iz telekomunikacija i informatike 1 (Nositelj)
- Istraživački seminar iz telekomunikacija i informatike 2 (Nositelj)
- Istraživački seminar iz telekomunikacija i informatike 3 (Nositelj)
- Istraživački seminar iz telekomunikacija i informatike 4 (Nositelj)
- Istraživački seminar iz telekomunikacija i informatike 5 (Nositelj)
- Istraživački seminar iz telekomunikacija i informatike 6 (Nositelj)
- Komunikacije u virtualnim okruženjima (Nositelj)
Kompetencije
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Computers and information processing
Augmented reality -
Electronic design automation and methodology
Computer graphics
Pristupačnost