
A High-Fidelity Simulation Framework for Interactive Robotic Environments with LLM-Driven Scene Adaptation and VR Visualization
TEACHING INCLUSIVE DESIGN THINKING IN ENGINEERING: A CASE STUDY ON ACTIVE, TEAM-BASED LEARNING
Exploring Conversations with AI NPCs: The Impact of Token Latency on QoE and Player Experience in a Text-Based Game
Teaching
University undergraduate
- Communication Networks (Laboratory exercises)
- Communication Networks (Laboratory exercises)
- Human Factors in Computing (Seminar)
University graduate
- Network Performance and Traffic (Laboratory exercises)
- Project Management (Seminar)
Pristupačnost