O djelatniku

prof. dr. sc. Igor S. Pandžić

Redoviti profesor, Zavod za telekomunikacije

  Autorske knjige
 
Avatars in Networked Virtual Environments .
 
  Uredničke knjige
 
MPEG-4 Facial Animation: The Standard, Implementation and Applications / Pandžić, Igor; Forchheimer, Robert (ur.).
 
  Poglavlja u knjizi
 
Facial Action Tracking // Handbook of Face Recognition / Lee, Stan Z. ; Jain, Anil K. (ur.).
Multimodal HCI output: Facial motion, gestures and synthesized speech synchronization // Multimodal Signal Processing / Thiran, Jean-Philippe ; Marques, Ferran ; Bourlard, Herve (ur.).
Virtual Humans: From Researcher's Passion to Mass-market Technology // Presence for everyone / Benyon, David ; Smyth, Michael ; Helgason, Ingi (ur.).
Facial Gestures: Taxonomy and Application of Nonverbal, Nonemotional Facial Displays for Embodied Conversational Agents // Conversational Informatics: An Engineering Approach / Nishida, Toyoaki (ur.).
MPEG-4 Facial Animation Framework for the Web and Mobile Platforms // MPEG-4 Facial Animation: The Standard, Implementation and Applications / Pandžić, Igor ; Forchheimer, Robert (ur.).
Evaluating Face Models Animated by MPEG-4 FAPs // MPEG-4 Facial Animation: The Standard, Implementation and Applications / Pandžić, Igor ; Forchheimer, Robert (ur.).
The InterFace Software Platform for Interactive Virtual Characters // MPEG-4 Facial Animation: The Standard, Implementation and Applications / Pandžić, Igor ; Forchheimer, Robert (ur.).
The origins of the MPEG-4 Facial Animation standard // MPEG-4 Facial Animation: The Standard, Implementation and Applications / Pandžić, Igor ; Forchheimer, Robert (ur.).
Realistic Avatars and Autonomous Virtual Humans in VLNET Networked Virtual Environments // Virtual Worlds on the Internet / Earnshaw, Rae ; Vince, John (ur.).
The Making of Xian Terra-cotta Soldiers // Computer Graphics: Developments in Virtual Environments / Earnshaw, Rae ; Vince, John (ur.).
VLNET: A Networked Multimedia 3D Environment with Virtual Humans // Multi-Media Modeling / Chua, Tat Seng ; Pung, Hung Keng ; Kunii, Tosiyasu L. (ur.).
 
  Udžbenici i skripta
 
Virtualna okruženja: Interaktivna 3D grafika i njene primjene .
Uvod u teoriju informacije i kodiranje .
Virtualna okruženja : računalna grafika u stvarnom vremenu i njene primjene .
 
  Izvorni znanstveni i pregledni radovi u CC časopisima
 
Fast Rendering of Image Mosaics and ASCII Art. // Computer graphics forum. 34 (2015) , 6; 251-261 (članak, znanstveni).
Eye pupil localization with an ensemble of randomized trees. // Pattern recognition. 47 (2014) , 2; 578-587 (članak, znanstveni).
Multimodal Behavior Realization for Embodied Conversational Agents. // Multimedia tools and applications. 54 (2011) , 1; 149-164 (članak, znanstveni).
On creating multimodal virtual humans - real time speech driven facial gesturing. // Multimedia tools and applications. 54 (2011) , 1; 165-179 (članak, znanstveni).
State of the Art in Example-based Motion Synthesis for Virtual Characters in Interactive Applications. // Computer graphics forum. 29 (2010) , 1; 202-226 (pregledni rad, znanstveni).
3D Visualization on mobile devices. // Telecommunication Systems. 32 (2006) , 2/3; 181-191 (članak, znanstveni).
Real-time language independent lip synchronization method using a genetic algorithm. // Signal Processing. 86 (2006) , 12; 3644-3656 (članak, znanstveni).
Trends in Networked Collaborative Virtual Environments. // Computer communications. 26 (2003) , 5; 430-437 (članak, znanstveni).
Facial Motion Cloning. // Graphical Models. 65 (2003) , 6; 385-404 (članak, znanstveni).
Simulating Virtual Humans in Networked Virtual Environments. // Presence: Teleoperators and Virtual Environments. 10 (2001) , 6; 632-646 (članak, znanstveni).
Anyone for Tennis?. // Presence: Teleoperators and Virtual Environments. 8 (1999) , 2; 140-156 (članak, znanstveni).
User evaluation: synthetic talking faces for interactive services. // The Visual Computer Journal. 15 (1999) , 7-8; 330-340 (članak, znanstveni).
Virtual Human Representation and Communication in VLNET Networked Virtual Environments. // IEEE Computer Graphics and Applications. 17 (1997) , 2; 42-53 (članak, znanstveni).
A flexible architecture for Virtual Humans in Networked Collaborative Virtual Environments. // Computer Graphics Forum. 16 (1997) , 3; C177-C188 (članak, znanstveni).
VLNET: A Body-Centered Networked Virtual Environment. // Presence: Teleoperators and Virtual Environments. 6 (1997) , 6; 676-686 (članak, znanstveni).
Sharing VLNET worlds on the WEB. // Computer Networks. 29 (1997) , 14; 1601-1610 (članak, znanstveni).
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters. // Computer Graphics Forum. 14 (1995) , 3; C337-C348 (članak, znanstveni).
Real-time Facial interaction. // Displays (Butterworth-Heinemann). 15 (1994) , 3; 157-163 (članak, znanstveni).
 
  Ostali radovi u CC časopisima
 
Guest editorial - Networked virtual environments. // IEEE communications magazine. 42 (2004) , 4; 26-27 (uvodnik, znanstveni).
 
  Znanstveni radovi u drugim časopisima
 
A Controller-based Animation System for Synchronizing and Realizing Human-like Conversational Behaviors. // Development of Multimodal Interfaces: Active Listening and Synchrony, Lecture Notes in Computer Science. 5967 (2010) , 1; 80-91 (članak, znanstveni).
Communicating with Multiple Users for Embodied Conversational Agents in Quiz Game Context. // International Journal of Intelligent Information and Database Systems. 4 (2010) , 6; 579-598 (članak, znanstveni).
Implementing a Multi-user Tour Guide System with an Embodied Conversational Agent. // Lecture notes in computer science. 5820 (2009) ; 7-18 (članak, znanstveni).
Toward a multi-culture adaptive virtual tour guide agent with a modular approach. // AI and society. 24 (2009) , 3; 255-235 (članak, znanstveni).
Towards Facial Gestures Generation by Speech Signal Analysis Using HUGE Architecture. // Multimodal Signals: Cognitive and Algorithmic Issues, Lecture Notes in Artificial Intelligence. LNAI 5398 (2009) ; 112-120 (članak, znanstveni).
Towards Natural Head Movement of Autonomous Speaker Agent. // Lecture Notes in Artificial Intelligence. 5178 (2008) , 2; 73-80 (članak, znanstveni).
Integrating Embodied Conversational Agent Components with a Generic Framework. // International Journal of Multiagent and Grid Systems. 4 (2008) , 4; 371-386 (članak, znanstveni).
An Agent Based Multicultural Tour Guide System With Nonverbal user Interface. // Journal on Multimodal User Interfaces (JMUI). 1 (2007) , 1; 41-48 (članak, znanstveni).
Toward a Universal Platform for Integrating Embodied Conversational Agent Components. // Lecture Notes in Artificial Intelligence. 4252 (2006) , 2; 220-227 (članak, znanstveni).
Personalized avatars for mobile entertainment. // Journal of Mobile Information Systems. 2 (2006) , 2-3; 95-110 (članak, znanstveni).
Conversational Agents. // Journal of the Japanese Society for Artificial Intelligence. 21 (2006) , 2; 150-155 (članak, znanstveni).
[HUGE]: Universal Architecture for Statistically Based HUman GEsturing. // Lecture Notes in Artificial Intelligence. 4133 (2006) ; 256-269 (članak, znanstveni).
Automated gesturing for virtual characters: speech-driven and text-driven approaches. // The Journal of Multimedia (JMM). 1 (2006) , 1; 61-68 (članak, znanstveni).
Automated Gesturing for Embodied Agents. // Lecture Notes in Artificial Intelligence. 4012/2006 (2006) ; 401-410 (članak, znanstveni).
MUVA: A flexible visualization architecture for multiple client platforms. // Journal of mobile multimedia. 1 (2005) , 1; 3-17 (članak, znanstveni).
Interactive visualization of grid monitoring data on multiple client platforms. // Lecture notes in computer science. 3470 (2005) ; 200-210 (članak, znanstveni).
Interactive Visualization of Grid Monitoring Data on Multiple Client Platforms. // Lecture notes in computer science. 3470 (2005) ; 200-210 (članak, znanstveni).
Intelligent Content Production for a Virtual Speaker. // Lecture Notes in Computer Science. 3490/2005 (2005) ; 163-174 (članak, znanstveni).
Face Synthesis in the VIDAS project. // Comtec. 78 (1999) , 1; 14-19 (članak, znanstveni).
Non-verbal Communication Interface for Collaborative Virtual Environments. // The Virtual Reality Journal. 4 (1999) , 1; 49-59 (članak, znanstveni).
MPEG-4: Audio/Video & Synthetic Graphics/Audio for Mixed Media. // Image Communications. 5 (1997) , 4; 433-463 (članak, znanstveni).
 
  Ostali radovi u drugim časopisima
 
Life on the Web. // Software Focus Journal. 2 (2001) , 2; 52-59 (članak, stručni).
 
  Kongresno priopćenje (sažeci) u ostalim časopisima
 
RealActor: Character Animation and Multimodal Behavior Realization System // Lecture Notes in Artificial Intelligence / Ruttkay, Zsofia ; Kipp, Michael ; Nijholt, Anton ; Vilhjalmsson, Hannes Hogni (ur.).
Towards Realistic Real Time Speech-Driven Facial Animation // Proceedings of 8th International Conference, Intelligent Virtual Agents 2008 / Prendinger, Helmut ; Lester, James C. ; Ishizuka, Mitsuru (ur.).
Towards a Multicultural ECA Tour Guide System // / Pelachaud, Catherine ; Martin, Jean-Claude ; Andre, Elisabeth ; Chollet, Gerard ; Karpouzis, Kostas ; Pele, Danielle (ur.).
A Script Driven Multimodal Embodied Conversational Agent Based on a Generic Framework // Lecture Note on Artificial Intelligence / Pelachaud, Catherine ; Martin, Jean-Claude ; Andre, Elisabeth ; Chollet, Gerard ; Karpouzis, Kostas ; Pele, Danielle (ur.).
A Quiz Game Console Based on a Generic Embodied Conversational Agent Framework // Lecture Notes on Artificial Intelligence / Pelachaud, Catherine ; Martin, Jean-Claude ; Andre, Elisabeth ; Chollet, Gerard ; Karpouzis, Kostas ; Pele, Danielle (ur.).
 
  Plenarna izlaganja
 
Virtual Humans : From Researcher's Fascination to Mass-market Technology // Abstracts of the 12th International Conference on Knowledge-Based and Intelligent Information & Engineering Systems : KES2008.
 
  Objavljena pozvana predavanja na skupovima
 
Automated Gesturing for Virtual Characters: Speech-driven and Text-driven Approaches // Proceedings of the 4th International Symposium on Image and Signal Processing and Analysis / Lončarić, Sven ; Babić, Hrvoje ; Bellanger, Maurice (ur.).
 
  Znanstveni radovi u zbornicima skupova s međunar.rec.
 
Learning Local Descriptors by Optimizing the Keypoint-Correspondence Criterion // Proceedings of the 23rd International Conference on Pattern Recognition (ICPR).
Fast Localization of Facial Landmark Points // Proceedings of the 3rd Croatian Computer Vision Workshop.
How Multiple Current Users React to a Quiz Agent Attentive to the Dynamics of their Participation // Proceedings of 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010) / van der Hoek, Kaminka, Lesperance, Luck and Sen (ur.).
Animatable Face Models from Uncalibrated Input Pictures // Proceedings of the 10th International Conference on Telecommunications ConTEL 2009 / Podnar Zarko, Ivana ; Vrdoljak, Boris (ur.).
Building Victor a Virtual Affective Tutor // Proceedings of the 10th International Conference on Telecommunications ConTEL 2009 / Podnar Zarko, Ivana ; Vrdoljak, Boris (ur.).
Communicating with Multiple Users for Embodied Conversational Agents // Proceedings of the 10th International Conference on Telecommunications ConTEL 2009 / Podnar Zarko, Ivana ; Vrdoljak, Boris (ur.).
The Lessons Learned in Developing Multi-user Attentive Quiz Agents // Proceedings of 9th International Conference, Intelligent Virtual Agents 2009 / Ruttkay, Zsofia ; Kipp, Michael ; Nijholt, Anton ; Vilhjalmsson, Hannes Hogni (ur.).
Architecture of an Animation System for Human Characters // Proceedings of the 10th International Conference on Telecommunications ConTEL 2009 / Podnar Zarko, Ivana ; Vrdoljak, Boris (ur.).
Market Analysis of Presence Technologies and Applications: an Update // Proceedings of the IADIS International Conference e-Society 2009 / Kommers, Piet ; Isaias, Pedro (ur.).
The Design of a Generic Framework for Integrating ECA components // Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems / Padgham, Lin ; Parkes, David ; Müller, Jörg ; Parsons, Simon (ur.).
Scripting Human-Agent Interactions in a Generic ECA Framework // Applications and Innovations in Intelligent Systems XV, Proceedings of AI-2007, the Twenty-seventh SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence / Ellis, Richard ; Allen, Tony ; Petridis, Miltos (ur.).
Toward a Culture Adaptive Conversational Agent with a Modularized Approach // IUI 2008 workshop proceedings.
The Psychology of Avatars: Real Life Effects of Virtual Communication // Proceedings of the 11th International Workshop on Presence / Spagnolli, Anna ; Gamberini, Luciano (ur.).
A Market Overview on Presence Technologies and Applications // Proceedings of the 11th International Workshop on Presence / Spagnolli, Anna ; Gamberini, Luciano (ur.).
Automatic Lip Synchronization by Speech Signal Analysis // Proceedings of Interspeech 2008 incorporating SST 2008.
Towards an Embodied Conversational Agent Talking in Croatian // Proceedings of the 9th Interantional Conference of Telecommunications ConTEL 2007 / Car, Željka ; Kušek, Mario (ur.).
Automated news item categorization // Proceedings of JSAI 2005 Workshop on Conversational Informatics, in conjunction with the 19th Annual Conference of The Japanese Society for Artificial Intelligence JSAI 2005 / Sumi, Yasuyuki ; Nishida, Toyoaki (ur.).
LiveMail: Personalized Avatars for Mobile Entertainment // Proceedings of the Third International Conference on Mobile Systems, Applications, and Services.
Mobile Entertainment Using Personal Avatars // Proceedings of the 8th International Conference on Telecommunications (ConTEL2005) / Gledec, Gordan ; Ježić, Gordan (ur.).
Automatic Lip Sync and its Use in the New Multimedia Services for Mobile Devices // Proceedings of the 8th International Conference on Telecommunications ConTEL2005 / Gledec, Gordan ; Ježić, Gordan (ur.).
A Real-time Lip Sync System Using a Genetic Algorithm for Automatic Neural Network Configuration // Proceedings of the International Conference on Multimedia & Expo, ICME 2005.
Automatic facial gesturing for conversational agents and avatars // Proceedings of the 2005 International Conference on Active Media Technology (AMT 2005) / Tarumi, Hiroyuki ; Li, Yuefeng ; Yoshida, Tetsuya (ur.).
3D Visualization of Data on Mobile Devices // Proceedings of the 12th IEEE Mediterranean Electrotechnical Conference, MELECON 2004 / Matijašević, Maja ; Pejcinović, Branimir ; Tomšić, Željko ; Butković. Željko (ur.).
Multiplatform Universal Visualization Architecture // Proceedings of The Second International Conference on Advances in Mobile Multimedia (MoMM2004).
Autonomous Speaker Agent // Proceedings of 17th International Conference on Computer Animation and Social Agents / Magnenat-Thalmann, Nadia ; Joslin, Chris ; Kim, Hyung Seok (ur.).
Analysis of Virtual Reality Contribution to Treatment of Patients with Post-Traumatic Stress Disorder // 7th International Conference on Telecommunications ConTEL2003 / Jevtić, Dragan ; Mikuc, Miljenko (ur.).
An XML Based Interactive Multimedia News System // Proceedings of the 10th International Conference on Human - Computer Interaction.
Faces Everywhere: Towards Ubiquitous Production and Delivery of Face Animation // Proceedings of the 2nd International Conference on Mobile and Ubiquitous Multimedia / Ollila, Mark ; Rantzer, Martin (ur.).
Using a Virtual Human as Web Guide // Proceedings of the 11th International Conference on Software, Telecommunications & Computer Networks / Begušić, Dinko ; Rožić, Nikola (ur.).
A Challenge for Interactive Virtual Characters on the Internet // Proceedings of the 10th International Conference on Telecommunication Systems, Modeling and Analysis / Gavish, Bezalel (ur.).
Facial Animation Framework for the Web and Mobile Platforms // Proceedings of the Web3D 2002 Symposium / Beitler, Matthew (ur.).
An Embodied Conversational Agent for the Web // Proceedings of 4th CARNet Users Conference / Milinović, Miroslav (ur.).
A Conversational Virtual Character for the Web // Proceedings of Computer Animation 2002 / Badler, Norman (ur.).
A Web-Based MPEG-4 Facial Animation System // Proceedings Euroimage ICAV3D 2001 / Giagourta, Venetia ; Strintzis, Michael G. (ur.).
Talking Virtual Characters for the Internet // Proceedings of the 6th International Conference on Telecommunications ConTEL 2001 / Matiješević, Maja ; Bažant, Alen (ur.).
An MPEG-4 FBA Decoder For Web Applications // Proceedings VIPromCom 2001 / Grgić, Mislav (ur.).
From Photographs to Interactive Virtual Characters on the Web // Proceedings Scanning 2000.
Trends in Networked Collaborative Virtual Environments // SoftCom 2000 / Rožić, Nikola ; Begušić, Dinko ; Vrdoljak, Marija (ur.).
Subjective tests with animated talking faces: what are they good for? // .
Subjective evaluation of animated talking faces // IEEE Third Workshop on Multimedia Signal Processing / Ostermann, Jörn ; Liu, K.J.Ray ; Sorensen, John Aasted ; Deprettere, Ed ; Kleijn, W. Bastiaan (ur.).
Integration of Avatars and Autonomous Virtual Humans in Networked Virtual Environments // Proceedings ISCIS 98.
Facial Deformations for MPEG-4 // Computer Animation 98.
Autonomous Actors in Networked Collaborative Virtual Environments // Proceedings 1998 MultiMedia Modeling / Magnenat-Thalamann, Nadia ; Thalmann, Daniel (ur.).
Data Exchange in Networked Collaborative Virtual Environments // Proceedings International Workshop on Synthetic-Natural Hybrid Coding and Three Dimensional Imaging (IWSNHC3DI '97).
Dead-Reckoning Algorithms for Synthetic Objects in MPEG-4 SNHC // Proceedings International Workshop on Synthetic - Natural Hybrid Coding and Three Dimensional Imaging.
A Dead-Reckoning Algorithm for Virtual Human Figures // Proceedings Virtual Reality Annual International Symposium.
Collaborative work using our virtual reality network system (VLNET) // IFIP TC5 International Conference on Computer Applications in Production and Engineering (CAPE'97).
A Versatile Navigation Interface for Virtual Humans in Collaborative Virtual Environments // Proceedings VRST 97.
MPEG-4 for Networked Collaborative Virtual Environments // Proceedings International Conference On Virtual Systems And Multimedia VSMM '97.
Towards Natural Communication in Networked Collaborative Virtual Environments // Proceedings of the 2nd FIVE International Conference / Bergamasco, Massimo (ur.).
Synthetic and Hybrid Imaging in the Humanoid and Vidas Projects // Proceedings International Conference on Image Processing.
VLNET: A Virtual Life Network for TeleCooperative Applications // Proceedings Of 2. Spring Conference on Computer Graphics.
Playing Games through the Virtual Life Network // Proceedings of Artificial Life V.
Motor Functions in VLNET Body-Centered Networked Virtual Environment // Proceedings of the Eurographics Workshops in Monte Carlo, Monaco, February 19-20, 1996, and Prague, Czech Republic April 23-25, 1996 / Hansmann, W. ; Hewill, W.T. ; Purgathofer W. (ur.).
Virtual Humans for Representing Participants in Immersive Virtual Environments // Proceedings Conference of the FIVE Working Group / Slater, Mel (ur.).
Participant, User-Guided and Autonomous Actors in the Virtual Life Network VLNET // Proceedings Of International Conference on Artificial Reality and Tele-Existence '95, Conference Virtual Reality Software and Technology '95 ICAT/VRST '95.
 
  Radovi u zbornicima skupova bez recenzije
 
Implementing a Multiparty Support in a Tour Guide System with an Embodied Conversational Agent // Proceedings of the 4th International Summer Workshop on Multi-Modal Interfaces / Alessandro, Christophe (ur.).
Towards Real-time speech-based Facial Animation Applications built on HUGE architecture // Proceedings of the International Conference on Auditory-Visual Speech Processing 2008.
MULTIMODAL SPEAKER IDENTITY CONVERSION - CONTINUED // Proceedings eNTERFACE'07.
An Agent Based Multicultural User Interface in a Customer Service Application // Proceedings eNTERFACE'06.
 
  Sažeci u zbornicima skupova
 
A method for object detection based on pixel intensity comparisons // Proceedings of the 2nd Croatian Computer Vision Workshop / Lončarić, Sven ; Šegvić, Siniša (ur.).
High-performance face tracking // Proceedings of the ACM 3rd International Symposium on Facial Analysis and Animation.
Intelligent Content Production for a Virtual Speaker // .
Interactive multimedia news presentation on very low bitrates // Proceedings of TERENA Networking Conference and CARNet Users' Conference 2003.
Emotion rendering as benchmark for face models // Proceedings Web3D 2003, 8th International Conference on 3D Web Technology / Beitler, Matthew (ur.).
 
  Neobjavljena sudjelovanja na skupovima
 
Localizing Facial Landmark Points with Pixel Intensity Comparisons Organized in Decision Trees // .
MPEG-4: Next-Generation Standard for Interactive Media // SIGGRAPH 2002 Course Notes.
 
  Magistarski radovi
 
Noise cancellation in automatic lip sync by speech signal analysis / magistarski rad.
 
  Druge vrste radova
 
Poslovna inteligencija i elektroničko poslovanje, 2010. (elaborat).
 
  Vođenje disertacija, magistarskih i diplomskih radova
 
RASPOZNAVANJE UZORAKA ZASNOVANO NA USPOREDBAMA INTENZITETA PIKSELA POSLOŽENIMA U STABLA ODLUČIVANJA / doktorska disertacija.
Noise cancellation in automatic lip sync by speech signal analysis / magistarski rad.
Realization of multimodal behaviour of embodied conversational agents in real-time / doktorska disertacija.
Hybrid approach to real-time speech driven facial gesturing of virtual characters / doktorska disertacija.
3D virtualni likovi na WWW-u / diplomski rad.
Automatic Lip Synchronization by Speech Signal Analysis / magistarski rad.
3D animacija lica u Maya plug-in tehnologiji / diplomski rad.
Virtualni likovi u pokretnoj mreži uz korištenje MMS-a / diplomski rad.
VCARD format za vođenje osobnih podataka / diplomski rad.
3D vizualizacija podataka prema zemljopisnom smještaju / diplomski rad.
3D vizualizacija automobilskog alarmnog sustava na WWW-u / diplomski rad.
Automatska animacija lica uporabom tehnologije FMC / diplomski rad.
Virtualni likovi na pokretnim sustavima / diplomski rad.
Leksička analiza teksta za automatsku proizvodnju pokreta lica / diplomski rad.
Simulation of a television speaker with natural face gestures / magistarski rad.
Personalizirani virtualni likovi u pokretnoj mreži / diplomski rad.
3D animacija lica u Shockwave tehnologiji / diplomski rad.
 

Nastava

Sveučilišni preddiplomski

Sveučilišni diplomski

Osobni podaci

Osobna stranica na Webu: