Na FER-u postoji više zaposlenika s imenom
Bringing Children Closer to Science and the Universe with New Technology
U korak s tehnologijom - ICT-AAC ozbiljnom igrom do edukacijskih i intervencijskih ciljeva
A Systematic Literature Review of Handheld Augmented Reality Solutions for People with Disabilities
Serious games based on new technologies to increase motor and language-speech skills and accessibility in communication
The impact of legislation on website accessibility: Croatian case-study
Potpomognuta komunikacija kao metoda rane intervencije
Potential of accessible website for elderly - case study research
Process Model for Accessible Website User Evaluation
Software Prototype Based on Augmented Reality for Mastering Vocabulary
ICT-AAC aplikacije kao medij za komunikaciju i učenje
Virtual Reality Serious Game Prototype for Presenting Military Units
Accessible Web Prototype Features from Technological Point of View
ICT AAC jezična gradilica - kako jačati jezične kompetencije u šarenom digitalnom svijetu?
Aplikacija za podizanje razine svijesti o potpomognutoj komunikaciji
Educational Virtual Environment Based on Oculus Rift and Leap Motion Devices
Serious Games as Education Tools for Children with Complex Communication Needs
Learning Colors - Application for Children with Developmental Disabilities
Matematička virtualna učionica zasnovana na uređajima Oculus Rift i Leap Motion
Analysis of ICT-based Assistive Solutions for People with Disabilities
Front-end solution for enhancing web sites accessibility
Nastava
Sveučilišni preddiplomski
- Digitalna logika (Laboratorijske vježbe)
Sveučilišni diplomski
- Laboratorij telekomunikacija i informatike 2 (Laboratorijske vježbe)
Kompetencije
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Computers and information processing
Computer applications Learning management systems Mobile applications Web design Computer interfaces Augmented reality Tablet computers Wearable Computers Data processing Software systems -
Education
Adaptive learning Educational technology -
Engineering – general
Design engineering Research and development Guidelines -
Systems, man, and cybernetics
Human factors Man-machine systems Extended reality Interactive systems User interfaces Graphical user interfaces Human computer interaction Extended reality Head-mounted displays -
Social implications of technology
Technological innovation -
Systems engineering and theory
Software prototyping