doc. dr. sc. Mirko Sužnjević

Assistant professor, Department of Telecommunications

Location:
Public phone number:
6129-794
Internal phone number:
294

Usability Assessment of a Wearable Video- Communication System

Vlahovic, Sara ; Mandurov, Matija ; Suznejvic, Mirko ; Skorin-Kapov, Lea ;
2020.
2020 Twelfth International Conference on Quality of Multimedia Experience (QoMEX)

Analysis of Teenagers’ Facebook Profile Creation with a Special Focus on Photography: Insights from Croatia

Homen Pavlin, Maja ; Dumančić, Mario ; Sužnjević, Mirko
2019.
KOME-AN INTERNATIONAL JOURNAL OF PURE COMMUNICATION INQUIRY

The opinions and attitudes of students - future IT teachers - on the use of VR and AR in teaching

Homen Pavlin, Maja ; Sužnjević, Mirko
2019.
42nd International Convention MIPRO 2019

QoE-Aware Resource Allocation for Multiple Cloud Gaming Users Sharing a Bottleneck Link

Slivar, Ivan ; Skorin-Kapov, Lea ; Sužnjević, Mirko
2019.
3rd International Workshop on Quality of Experience Management (QoE-Management 2019), in conjunction with ICIN 2019

The Impact of Network Latency on Gaming QoE for an FPS VR Game

Vlahović, Sara ; Sužnjević, Mirko ; Skorin-Kapov, Lea
2019.
11th International Conference on Quality of Multimedia Experience

How to measure and model QoE for networked games? A case study of World of Warcraft

Sužnjević, Mirko ; Skorin-Kapov, Lea ; Čereković, Aleksandra ; Matijašević, Maja
2019.
Multimedia systems

In-Network QoE and KPI Monitoring of Mobile YouTube Traffic: Insights for Encrypted iOS Flows

Oršolić, Irena ; Rebernjak, Petra ; Sužnjević, Mirko ; Skorin-Kapov, Lea
2018.
14th International Conference on Network and Service Management (CNSM)

Internet networked games, market, trends and development challenges

Sužnjević, Mirko
2018.
Case 2018

YouTube QoE Estimation from Encrypted Traffic: Comparison of Test Methodologies and Machine Learning Based Models

Oršolić, Irena ; Sužnjević, Mirko ; Skorin-Kapov, Lea
2018.
2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)

Subjective Assessment of Different Locomotion Techniques in Virtual Reality Environments Final

Vlahović, Sara ; Sužnjević, Mirko ; Skorin-Kapov, Lea
2018.
2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)

Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming

Slivar, Ivan ; Sužnjević, Mirko ; Skorin-Kapov, Lea
2018.
Acm transactions on multimedia computing communications and applications

Towards a Framework for Classifying YouTube QoE Based on Monitoring of Encrypted Traffic

Oršolić, Irena ; Skorin-Kapov, Lea ; Sužnjević, Mirko
2017.
International Young Researcher Summit on Quality of Experience in Emerging Multimedia Services (QEEMS 2017)

Performance and QoE Assessment of HTC Vive and Oculus Rift for Pick-and-Place Tasks in VR

Sužnjević, Mirko ; Manđurov, Matija ; Matijašević, Maja
2017.
2017 Ninth International Conference on Quality of Multimedia Experience (QoMEX)

QoE and Latency Issues in Networked Games

Saldana, Jose ; Sužnjević, Mirko
2016.

YouTube QoE Estimation Based on the Analysis of Encrypted Network Traffic Using Machine Learning

Oršolić, Irena ; Pevec, Dario ; Sužnjević, Mirko ; Skorin-Kapov, Lea
2016.
International Workshop on Quality of Experience for Multimedia Communications - QoEMC2016

Impact of Simplemux Traffic Optimisation on MMORPG QoE

Sužnjević, Mirko ; Saldana, Jose ; Matijašević, Maja ; Vuga, Matko
2016.
ISCA/DEGA Workshop on Perceptual Quality of Systems (PQS 2016)

The impact of bandwidth limitations and video resolution size on QoE for WebRTC-based mobile multi-party video conferencing

Vučić, Dunja ; Skorin-Kapov, Lea ; Sužnjević, Mirko
2016.
5th ISCA/DEGA Workshop on Perceptual Quality of Systems, PQS 2016, Berlin

Cloud gaming in Education: Evaluation of Multiple Game Streams in a Shared WLAN

Slivar Ivan ; Sužnjević, Mirko ; Skorin-Kapov, Lea ; Ilić, Vanja
2016.
ZINC 2016

Analysis and QoE evaluation of cloud gaming service adaptation under different network conditions: The case of NVIDIA GeForce NOW

Sužnjević, Mirko ; Slivar, Ivan ; Skorin-Kapov, Lea
2016.
Eighth International Conference Quality Of Multimedia Experience (Qomex), 2016

Cloud Gaming QoE Models for Deriving Video Encoding Adaptation Strategies

Slivar, Ivan ; Skorin-Kapov, Lea ; Sužnjević, Mirko
2016.
ACM Multimedia Systems Conference (MMSys 2016)

Trends in evolution of the network traffic of Massively Multiplayer Online Role-Playing Games

Sužnjević, Mirko ; Matijašević, Maja
2015.
Proceedings of the 13th International Conference on Telecommunications (ConTEL) 2015

Application context based algorithm for player skill evaluation in MOBA games

Sužnjević, Mirko ; Matijašević, Maja ; Konfic, Jelena
2015.
International Workshop on Network and Systems Support for Games

Towards a New ITU-T Recommendation for Subjective Methods Evaluating Gaming QoE

Möller, Sebastian ; Antons, Jan Nikolas ; Beyer, Justus ; Egger, Sebastian ; Castellar, Elena ; Skorin-Kapov, Lea ; Sužnjević, Mirko
2015.
QoMEX 2015

The Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform

Slivar, Ivan ; Sužnjević, Mirko ; Skorin-Kapov, Lea
2015.
QoMEX 2015

Statistical User Behavior Detection and QoE Evaluation for Thin Client Services

Sužnjević, Mirko ; Skorin-Kapov, Lea ; Humar, Iztok
2015.
Computer Science and Information Systems

Empirical QoE Study of In-Home Streaming of Online Games

Slivar, Ivan ; Sužnjević, Mirko, Skorin-Kapov, Lea ; Matijašević, Maja
2014.
The 13th Annual Workshop on Network and Systems Support for Games, NetGames 2014

TOWARDS UNDERSTANDING THE RELATIONSHIP BETWEEN GAME TYPE AND NETWORK TRAFFIC FOR CLOUD GAMING

Suznjevic, Mirko ; Beyer, Justus ; Skorin-Kapov, Lea ; Moller, Sebastian ; Sorsa, Nikola
2014.
The First International Workshop on Cloud Gaming Systems and Networks (C-Game)held in conjuction with IEEE International Conference on Multimedia and Expo 2013

Dissecting the protocol and network traffic of the OnLive cloud gaming platform

Manzano, Marc ; Urueña, Manuel ; Sužnjević Mirko ; Calle, Eusebi ; Hernández, José Alberto ; Matijašević, Maja
2014.
Multimedia systems

User Behavior Detection Based on Statistical Traffic Analysis for Thin Client Services

Sužnjević, Mirko ; Skorin-Kapov, Lea ; Humar, Iztok
2014.
Advances in Intelligent Systems and Computing, Springer

Analyzing the effect of TCP and server population on massively multiplayer games

Sužnjević, Mirko ; Saldana, Jose ; Matijašević, Maja ; Fernández-Navajas, Julián ; Ruiz-Mas, José
2014.
International Journal of Computer Games Technology

It's time to give Online Games a Serious Consideration

Saldana, Jose ; Sužnjević, Mirko
2013.

The Impact of User, System, and Context factors on Gaming QoE a Case Study Involving MMORPGs

Sužnjević, Mirko ; Skorin-Kapov, Lea ; Matijašević, Maja
2013.
The 12th Annual Workshop on Network and Systems Support for Games, 2013

Analysis of player's in-game performance vs rating: Case study of Heroes of Newerth

Caplar, Neven ; Sužnjević, Mirko ; Matijašević, Maja
2013.
8th International Conference on the Foundations of Digital Games

A model and software architecture for MMORPG traffic generation based on player behavior

Sužnjević, Mirko ; Stupar, Ivana ; Matijašević, Maja
2013.
Multimedia systems

Player Behaviour Patterns in MMORPGs

Sužnjević, mirko
2012.

Scalable software architecture for distributed MMORPG traffic generation based on integration of UrBBaN-Gen and IMUNES

Vasić, Valter ; Sužnjević, Mirko ; Mikuc, Miljenko ; Matijašević, Maja
2012.
Journal of Communications Software and Systems

Towards Reinterpretation of Interaction Complexity for Load Prediction in Cloud-based MMORPGs

Sužnjević, Mirko ; Matijašević, Maja
2012.
2012 IEEE Symposium on Haptic Audio-Visual Environments and Games, Massively Multiuser Virtual Environments Workshop

Improving distributed traffic generation performance by using IMUNES network emulator

Vasić, Valter ; Sužnjević, Mirko ; Mikuc, Miljenko ; Matijašević, Maja
2012.
20th International Conference on Software, Telecommunications and Computer Networks

The Effect of TCP Variants on the Coexistence of MMORPG and Best-Effort Traffic

Saldana, Jose ; Sužnjević, Mirko ; Sequeira, Luis ; Fernandez-Navajas, Julian ; Matijašević, Maja ; Ruiz-Mas, Jose
2012.
The 21st International Conference on Computer Communications and Networks (ICCCN) 2012

Modelling of Network Traffic for Multiplayer Role Playing Games based on User Behaviour

Sužnjević, Mirko
2012.

Monitoring and Analysis of Player Behavior in World of Warcraft

Sužnjević, Mirko ; Matijašević, Maja ; Brozović, Borna
2012.
MIPRO 2012

Player Behavior and Traffic Characterization for MMORPGs : A Survey

Sužnjević, Mirko ; Matijašević, Maja
2012.
Multimedia systems

MMORPG Player Behavior Model based on Player Action Categories

Sužnjević, Mirko ; Stupar, Ivana ; Matijašević Maja
2011.
10th Workshop on Network and Systems Support for Games (NetGames) 2011

Traffic modeling of player action categories in a MMORPG

Sužnjević, Mirko ; Stupar, Ivana ; Matijašević, Maja
2011.
4th International Conference on Simulation Tools and Techniques

Why MMORPG players do what they do: relating motivations to action categories

Sužnjević, Mirko ; Matijašević, Maja
2010.
International Journal of Advanced Media and Communication

Hack, Slash, and Chat: A study of players' behavior and communication in MMORPGs

Sužnjević, Mirko ; Dobrijević, Ognjen ; Matijašević, Maja
2009.
2009 8th Annual Workshop on Network and Systems Support for Games

Measurement of SIP Signaling Performance for Advanced Multimedia Services

Brajdić, Agata ; Sužnjević, Mirko ; Matijašević, Maja
2009.
10th International Conference on Telecommunications - ConTEL 2009

MMORPG Player Actions : Network Performance, Session Patterns and Latency Requirements Analysis

Sužnjević, Mirko ; Dobrijević, Ognjen ; Matijašević, Maja
2009.
Multimedia tools and applications

Action specific Massive Multiplayer Online Role Playing Games traffic analysis: Case study of World of Warcraft

Sužnjević, Mirko ; Matijašević, Maja ; Dobrijević, Ognjen
2008.
The 7th ACM SIGCOMM workshop on Network and Systems Support for Games (NetGames) 2008

Introducing Network-Awareness for Networked Multimedia and Multi-modal Applications

Mošmondor, Miran ; Dobrijević, Ognjen ; Pišković, Ivan ; Sužnjević, Mirko ; Matijašević, Maja ; Dešić, Saša
2006.

Biography

Mirko Sužnjević (postdoctoral researcher at FER): Mirko Sužnjević is a research assistant at the Department of Telecommunications of University of Zagreb, Faculty of Electrical Engineering and Computing (FER). His main research activities are in the area of networked virtual environments, with focus the modelling the network data traffic of Massively Multiplayer Online Role-Playing Games (MMORPGs) based on application level player behaviour. His recent research interests are in the area of Quality of Experience (QoE) in MMORPGs, characterizing player behaviour in Multiplayer Online Battle Arena (MOBA) games, and cloud based games.

Mirko Sužnjević received his Master’s (Dipl.-Ing.) degree in Electrical Engineering, major Telecommunications and Informatics, from FER, in 2006. He defended his Ph.D. thesis named “Modelling of Network Traffic for Multiplayer Role Playing Games Based on User Behaviour” at the same university in 2012.

During the course of his PhD and afterwards he has participated in several  PhD Schools: “Statistical and learning methods for reliable assessment of Quality of Experience“, in august 2014 in Nantes (France) organized by COST Action European Network on Quality of Experience in Multimedia Systems and Services (Qualinet),” “Bridging the gap between theory and practice in network monitoring and analysis”, in June 2011, in Naples, Italy, organized by the COST Action IC0703 Data Traffic Monitoring and Analysis (TMA); “Main Trends in Teletraffic Modelling”, in March 2011 in Valencia, Spain, organized by Euro-NF European network of excellence; and  “IP Traffic Characterization and Anomaly Detection”, in February 2010 in Torino, Italy, organized by the COST TMA and Euro-NF European network of excellence.

He has been employed at FER as a research associate in the Department of Telecommunications in 2006, and he advanced to a research assistant position in 2008. His position was funded through collaborative research projects with company Ericsson Nikola Tesla. He was a project team member in several projects, including „Session-Level Signaling for Advanced Multimedia” (2006-2007), „Future Advanced Multimedia Service Enablers” (2007-2008), „Session level QoS mechanisms and enablers in future networks” (2009), and „Policy based resource control for complex IP networks” (2010-2011). Also, he has been employed as a senior researcher at FER, and funded by the EU FP7 project “ACROSS - Center of Research Excellence for Advanced Cooperative Systems” (Grant no. 285939) (2011-2014) and Information and communication technologies for generic and energy efficient communication solutions for application in e-/m-health (ICTGEN) (2014-2016). Currently, he is employed on project “Cooperative QoE Management in Mobile Networks for Interactive Multimedia Cloud-based Services” (Q-MANIC) funded by Croatian Science Foundation. He has also participated in research project funded by the Ministry of Science Education and Sports of the Republic of Croatia, entitled “Content delivery and Mobility of Users and Services in New Generation Networks” (036-0362027-1639) and in teaching activities at the Department of Telecommunications. Additionally, he participates in a bilateral cooperation project between Slovenia and Croatia named „Services and Applications in the Future Internet: Ensuring Quality and Energy Efficiency” (2012-2013).

He was involved in the COST Action IC0703 „Data Traffic Monitoring and Analysis: theory, techniques, tools and applications for the future networks” and is currently active in the COST Action IC1003 “European Network on Quality of Experience in Multimedia Systems and Services”.

He has published seven journal papers, (four of them in category A) and twenty-three papers in international conferences and workshops. He is also an author of two papers in professional journals. He is appointed co-chair for The 14th Annual Workshop on Network and Systems Support for Games – NetGames 2015 which will be held in Zagreb in December 2015.  He is a member of Institute of Electrical and Electronics Engineers (IEEE) and IEEE Communications Society. He is an author of one Internet Engineering Task Force (IETF) draft. He has been granted an Internet Society Fellowship to participate in the IETF 87 meeting in Berlin, Germany (2013).

Teaching duties

University undergraduate

University graduate

Competences

  • Communications technology
    Streaming media Web services 5G mobile communication Multimedia communication Quality of experience Quality of service IP networks Telecommunication services
  • Computational and artificial intelligence
    Supervised learning Machine learning
  • Computers and information processing
    Application virtualization Edge computing WebRTC
  • Control systems
    Queueing analysis

Personal data

Graduation year:
2006.
PhD graduation year:
2012.