Revolutionizing Software Development: Autonomous Software Evolution
Revolutionizing Software Development: Autonomous Software Evolution
Mine Action Data Observatory: Tackling Uncertainty and System Longevity with Evolutionary Architecture
Explainable AI in the Real World: Challenges and Opportunities
Cardano - What Is It and How to Start Working with It
Detecting Deception Using Natural Language Processing and Machine Learning in Datasets on COVID-19 and Climate Change
Learning with Conversational AI and Personas : A Systematic Literature Review
Designing Educational Personas using Generative AI
System for Semi-Automated Literature Review Based on Machine Learning
Investigating the different facets of student engagement during augmented reality use in primary school
Application for tracking chronic diseases
Exploring group interactions in synchronous mobile computer-supported learning activities
Analysis of discussion data
Making synchronous CSCL work: a widget-based learning system with group work support
Designing and Implementing Seamless Learning with Teachers
Mobile Learning System for Enabling Collaborative and Adaptive Pedagogies with Modular Digital Learning Contents
Digital games and tools for development of computational thinking in primary school
System for reservation of sport objects
Web site for association
E-book User Modelling through Learning Analytics: The Case of Learner Engagement and Reading Styles
Supporting Teachers in Group Work Formation and Analytics for In-class Group Activities
Identifying Reading Styles from E-book Log Data
Support for knowledge assessment in STEM education using ELARS recommender system
Group Formation and Grading in Learning Analytics Platform
Web application for demonstration of genetic programming
Web application for evaluation of first aid lecturers and demonstrators
Web application for learning Python
Web application for financial planning
Web application for recommendation of social events
The development of shared graphical user interaces and iOS interfaces in In.Form mobile learning application
A Review of Research on Bridging the Gap between Formal and Informal Learning with Technology in Primary School Contexts
Examining Competitive, Collaborative and Adaptive Gamification in Young Learners' Math Learning
Multiplatform system for improvement of learning in early primary school education based on digital interactive contents, gamification and adaptivity to the student
Web Application for Analysis of Forum Messages using User Personality Information
Comparison of Artificial Intelligence Methods and Mathematical Methods in Cryptocurrency Price Prediction
Web Portal for Healthy Diet
Web Application for Submission and Grading of Homework
Web Application for Learning Musical Concepts
System for Forecast of Cryptocurrencies Value Change Based on Neural Networks
Application and Comparison of Heuristic Optimization Methods in Solving the Labyrinth Problem
Web Application for Learning Geography
The Use of Computational Thinking Concepts in Early Primary School
Identifying Patterns in Computational Thinking Problem Solving in Early Primary Education
Analyzing Heterogeneous Learning Logs using the Iterative Convergence Method
Learning with Gamification, Collaboration and Augmented Reality Technology
Development of a Software Module for Augmented Reality Collaborative Learning
Learning Basic Programming Concepts Using Blocks
Development of Application for Analitics and Prediction of Learning Results Based on Intelligent Algorithms
Module for Promotion and Integration with Social Networks in a Web Portal
Mobile Application for Queue Management
Extension of a Digital Lessons System with Modules for Interactive Group Work and Adaptivity
Adaptivity in Synchronous Mobile Collaborative Learning
Where does my Augmented Reality Learning Experience (ARLE) belong? A student and teacher perspective to positioning ARLEs
Gamified Digital Math Lessons for Lower Primary School Students
Improving the design of a mCSCL Chinese character forming game with a distributed scaffolding design framework
A Design-Based Approach to Developing a Mobile Learning System
Enabling Synchronous Collaboration in Web Mobile Learning Applications
Application for Collaborative Mathematics Learning
Synchronous Collaborative Mathematics Learning in Early Primary School Grades: Challenges and Opportunities
Web Application for Scouts
System for Location-Based User Communication
Dynamic Groups for Digital Content for Collaborative Learning
Bridging Formal and Informal Learning with the Use of Mobile Technology
Building Mobile technologies for Seamless Learning
Keynote: Building Mobile technologies for Seamless Learning
Car rental website
How Learners of Different Learning Styles Collaborate in a Mobile-Assisted Chinese Character Game Based on Flexible Grouping
Connecting virtual and real worlds: a report on the use of augmented reality in primary school education
Designing Extensible and Flexible Augmented Mobile Learning Digital Lessons
Web Site for Small Accommodation Rentals
Web Shop Development
Physician Office Web Site
Food Delivery Web Application
Car Insurer Support Sistem
Interest Recommender System Based on Public User Data
Monadic Parser Combinator Library for OCaml Programming Language
Integration of Augmented Reality Learning Experiences into a Wider Learning Management System for Tablets
Module for Digital Lesson Metadata Management
A story of SCOLLAm: mobile and collaborative learning on tablet computers in one primary school in Croatia
Car Rental Web Site
Residential Building Web Site
Technology trends in mobile computer supported collaborative learning in elementary education from 2009 to 2014
A tale of two mobile learning journeys with smartphones and tablets: the interplay of technology and implementation change
Developing a multiplatform solution for mobile learning
The experiences of setting up, developing and implementing a mobile learning project in Croatia
Graphic user interfaces for the In.Form application
SCOLLAm portal extension
Tuition centre management application
Car insurance web application
An interactive web application for Internet safety
Developing a system for displaying Augmented Reality Learning Experiences on tablet computers
Exploring technology supported collaborative and cooperative group formation mechanisms
The application of information and communication technology in primary and secondary schools in Croatia
Use of Tablet Computers in Primary Schools
Design of an IPTV client application
Photo studio management application
Web application for real time group communication
The development of shared graphical user interaces and iOS interfaces in In.Form mobile learning application
User interface development for monitoring and control of networked computer resources
The development of core modules, Windows tablet and Android interfaces in In.Form mobile learning application
The development of iOS SamEx mobile learning application
Exploring self-directed learning and the role of virtual badges in a mobile social learning platform
Panel at e-book workshop
The Potential of Collaborative Mobile Learning: Experiences from a Design-Based Research Cycle in Singapore Schools
Usage of a mobile social learning platform with virtual badges in a primary school
Preparing Augmented Reality Learning Content should be easy: UNED ARLE- An Authoring Tool for Augmented Reality Learning Environments
Food diary based on augmented reality for Andorid mobile devices
Application for learning geodesy using augmented reality
Web application for collaborative learning through multimedia sharing
How can Badges be Used in Seamless Mobile Learning
A Learning Environment for Augmented Reality Mobile Learning
AuGeo: A geolocation-based augmented reality application for vocational geodesy education
Exploration of Learning Badges and Self-directing Learning in a Seamless Mobile Learning Project
Komunikator system for people with the autistic spectrum disorder
Development of an application for creating and editing digital lessons
Development of a client application for digital lesson viewing
Web application with exercises for interactive learning of mathematics and language
Application for context-aware museum exhibit information display
Mobile interactive tourist guide through Losinj
Educational mobile game for Andorid
Web application for collaborative mind map creation
We are going to the ZOO! Virtual Badges in Formal out-of-school 1:1 Learning Journey with Smartphones
Designing Technology for Content-Independent Collaborative Mobile Learning
Impact of Aspect-Oriented Programming on the Quality of Novices’ Programs: A Comparative Study
Application for designing digital picture books for children with autism
How Flexible Grouping Affects the Collaborative Patterns in a Mobile-Assisted Chinese Character Learning Game?
Exploring Educational Benefits of Introducing Aspect-Oriented Programming into a Programming Course
The development of an audio synthesizer
Extension of the application for designing digital picture books for children with autism
Social events application for Android mobile devices
Web application for the Communicator system for children with autism
Implementation of the FAO application for Android operating system
Traffic jam overview application for Android mobile devices
Corporate event management application
TET 3D web application for managing outdoor learning
Web application for the Communicator system for children with autism
Implementation of the Chinese-PP application for Android operating system
TET 3D web application for managing outdoor learning
Traffic jam overview application for Android mobile devices
Extension of the SamEx web experiential learning application
Extension of the application for designing digital picture books for children with autism
The development of an audio synthesizer
Corporate event management application
Learning and social analytics in online learning systems
Application for designing digital picture books for children with autism
Social events application for Android mobile devices
SamEx experiential mobile learning application for Android
SamEx experiential mobile learning application for Android
Extension of the SamEx web experiential learning application
The Challenges of Transforming Teaching and Assessment of Programming
A Moodle e-learning module for computer program quality assessment
Experiences in Implementing and Using a Technological Framework for Mobile Collaborative Learning of Mathematics and Chinese
A framework for development of computer games
Computer user activities monitor application
Sortko: Learning Sorting Algorithms with Mobile Devices
Interaktivna mobilna aplikacija za učenje algoritama sortiranja Sortko
Database and user modules of eSTUDENT association’s central information system
Collaboration modules of eSTUDENT association’s central information system
VOIP call analysis program
The Impacts of Flexible Grouping in a Mobile- Assisted Game-based Chinese Character Learning Approach
Leveraging Social Networks to Increase Motivation in Learning Programming
Supporting Mobile Collaborative Activities through Scaffolded Flexible Grouping
Designing Content-Independent Mobile Learning Technology: Learning Fractions and Chinese Language
MyCould platform for mobile and ubiquitous learning
Improving the Teacher, Peer and Technological Scaffolds of a Mobile-assisted Chinese Character Forming Game with the SCAPE Framework
Application for law firm support
Tool for web browser extension design
Aplikacija za podršku veterinarskoj ambulanti
Application for learning sorting algorithms on Android mobile devices
Mobile application for public transport planning
Improving the Scaffolds of a Mobile-assisted Chinese Character Forming Game via a Design-based Research Cycle
ColInq: A System for Collaborative Inquiry Learning with Mobile Devices
Library management application
A Mixed Method Approach to Quietly Capturing the Evidence of Seamless Learning with Mobile Devices
Inquiry learning web application
Can one-to-one computing help children learn cooperatively?
Inquiry learning mobile application
Doing collaboration and learning fractions with mobile devices
Work in Progress: Support for Mobile Collaborative Learning Applications
M2Learn framework: How to facilitate the development of mobile collaborative context-aware applications
M2Learn Open Framework: Developing Mobile Collaborative and Social Applications
Programska komponenta za sinkronu i asinkronu suradnju u inteligentnom sustavu za računalno podržano učenje
Programska aplikacija za vođenje ordinacije liječnika psihologa
Video store application
A system for language learning with mobile devices through collaboration
Context - Awareness and Distributed Events in Mobile Learning
Application for commercial company revision
Korištenje paralelizma pri razvoju aplikacija
Nastavnička komponenta za podršku aktivnostima sinkrone i asinkrone suradnje u inteligentnom sustavu za računalom podržano učenje AHyCo.
Portal za pregled informacija o knjigama s mogućnošću interakcije korisnika
Distance learning software
Moduli za operativno planiranje prehrane i materijalno poslovanje u aplikaciji "Prehrana hrvatskog vojnika u 21. stoljeću"
Learning environment supported by communication mobile devices
Application for medical practitioner?s office administration
Application for small tourist rental agencies
A system architecture for a context – aware blended mobile learning environment
The implementation of interactive computer games
A Blended Learning Approach to Course Design and Implementation
Module for online assessment in AHyCo learning management system
Information systems for business intelligence in banking
Online assesment of programming assignments in a learning managment system AHyCo
Portal za razmjenu rabljenih CD-a i ploča temeljen na Web 2.0 tehnologiji
Knowledge Assessment at the Faculty of Electrical Engineering and Computing
Mobile device based application for real life situation simulation
Korištenje lokacijskih servisa i razmjena binarnih sadržaja pomoću sustava za podršku učenju MILE
Using mobile devices to entice the social component of learning
Aplikacija za podršku hotelskom poslovanju
Interactive internet newspaper browser
Introducing adaptivity and collaborative support into a Web-based LMS
Aplikacija za zaštitu autorskih prava na digitalnim slikama
Lociranje objekata u bežičnoj komunikacijskoj mreži
Ostvarivanje grupnog rada i asinkrone komunikacije korištenjem sustava za podršku učenju MILE
Travel management program for mobile devices
E-commerce program based on .NETNuke portal
Evaluation of .NET 3.0 and 3.5 framework in graphical and communication programs
Nadogradnja sustava AHyCo programom za prikaz informacija o nastavnicima, studentima i ispitima u stvarnom vremenu
Izvješćivanje i izrada tiskanica u okviru poslovnog sustava nabave
Interakcija i kolaboracija u okolini za učenje
Složene klijentske aplikacije za podršku poslovnim procesima
Aplikacija za praćenje osnovnih sredstava
Internetska aplikacija za podršku manjim i srednjim turističkim iznajmljivačima smještajnih kapaciteta
Aplikacija za poduzeće za opskrbu plinom, evidenciju stanja potrošača te podršku terenskom radu
Web based database of products and services by croatian ICT industry
Mobile and interactive learning environment
The analysis of student activity by the automatic evaluation of programming assignments in an online learning environment
Programska aplikacija "Prehrana vojnika u 21. stoljeću" (PHV-21)
Internetska stranica za podršku učenju kroz zajednički rad
Specifičnosti materijala za učenje pri mobilnom učenju
Algoritam planiranja puta u inteligentnom transportnom sustavu
Introducing of Spatial Density in Learning Environment Supported by Mobile Devices
Using educational portals and integration with LMS
Programska podrška projektnom načinu izvođenja nastave
Mobilni klijenti u mobilnom učenju
Arhitektura sustava za anketiranje i praćenje usvajanja znanja u učionici
Razmjena nastavno orijentiranih podataka u sustavu s heterogenim elementima
Introducing Location - Awareness into a Learning Environment Supported by Mobile Devices
Mobilno učenje i nastava potpomognuta mobilnim uređajima
Organizacija prehrane na distribuiranim lokacijama
Analiza podataka o prehrani velikog broja osoba
Programska potpora poslovnom sustavu planiranja
An Approach to Online Collaborative Learning using AHyCo LMS
AHyCo portal
Multimedijska podrška adaptivnom hipermedijskom sustavu za učenje
AHyCo(Adaptive Hypermedia Courseware) LMS (Learning Managment System)
Teaching
University undergraduate
- Algorithms and Data Structures (Lecturer in charge)
- Algorithms and Data Structures (Lecturer in charge)
- Application development using C# programming language (Lecturer in charge)
- Programming Paradigms and Languages (Lecturer in charge)
- User Experience and User Interface Design (Lecturer in charge, Lecturer in charge)
- BSc Thesis (Lecturers)
- Final BSc Thesis (Lecturers)
- Project C (Lecturers)
- Software Design Project (Lecturers)
- Software Design Project (Lecturers)
University graduate
- Digital Education (Lecturer in charge, Lecturer in charge)
- Graduation Thesis (Lecturers)
- Project (Lecturers)
- Project (Lecturers)
- Project (Lecturers)
- Project (Lecturers)
- Seminar 1 (Lecturers)
- Seminar 2 (Lecturers)
Postgraduate doctoral study programme
- Computer supported education (Lecturer in charge)
Competences
-
Computers and information processing
Learning management systems Software -
Mathematics
Algorithms Software algorithms -
Computational and artificial intelligence
Learning (artificial intelligence) Distance learning Electronic learning Learning systems -
Education
Learning management systems Electronic learning Mobile learning -
Communications technology
Mobile learning