Human Factors in Computing
- identify the importance of standards and relevant legal provisions related to ergonomics
- explain the basic principles of user interface development
- distinguish ergonomics-related factors related to computer workstations
- modify user interfaces in order to increase usability of software products
- analyze possible health risks with computer workstations
- identify the importance and need for universal design and ICT user diversity
- analyze needs of user with disability and identify adequate assistive technology for human-computer interaction
- analyze web-site accessibility
- design accessible user interfaces
Forms of Teaching
Teaching is organized in two cycles. First cycle includes 7 weeks of teaching and mid-term exam, and second cycle includes 6 weeks of teaching and final exam. Teaching is executed in 15 weeks with two hours of teaching per weekSeminars and workshops
A series of practical tasks related to the analysis and implementation of the concepts presented in the lectures.Partial e-learning
Guided research / seminar task - results are submitted within e-course activitiesIndependent assignments
Tasks are assigned to students in lectures for reflection on the topic of the lecture.Multimedia and the internet
Analysis of multimedia material related to the lectures.
|Type||Threshold||Percent of Grade||Threshold||Percent of Grade|
|Homeworks||50 %||15 %||50 %||15 %|
|Class participation||30 %||10 %||30 %||10 %|
|Seminar/Project||50 %||15 %||50 %||15 %|
|Mid Term Exam: Written||50 %||30 %||0 %|
|Final Exam: Written||50 %||30 %|
|Exam: Written||50 %||60 %|
Week by Week Schedule
- Introduction to the field of ergonomics
- Definition of ergonomics. Types of ergonomics. The subject of study of ergonomics.
- Man-machine system. Ergonomics of computer equipment.
- Human-computer interaction. Usability. User capability and limitations.
- Health risks in the workplace with computer equipment and how to prevent them
- Human senses. Gestalt principles and laws and practical applications in user interface design.
- Design for All / Universal Design
- Midterm exam
- User demographics in the context of digital technologies
- Web-accessibility - initiatives, principles, guidelines, tools
- Methodologies for accessible web and mobile application development
- Rsearch in the field of accessibility and technical solutions for a digital inclusive society
- Assistive technologies
- Alternative and augmentative communication and digital solutions based on new technologies
- Final exam