Chess

Course Description

Historical survey of chess. Game rules and piece movement. Most used openings. Middle game and endgame. Most important chess games. World championship and Croatian grandmasters. Playing chess in clubs and on turnaments. Proper game writing. Chess categories. Internet Chess. Playing against computers. Chess strategy. Chess problems.

General Competencies

Familiarizing with the game of chess. Learning chess game rules and strategies in opening, middle game and endgame. Solving chess problems. Acquiring knowledge necessary to play in tournaments and clubs.

Learning Outcomes

  1. identify chess openings
  2. explain chess rules
  3. apply tournament rules
  4. analyze chess problems
  5. arrange chess tournaments
  6. evaluate the position on a board in a chess game

Forms of Teaching

Lectures

Lectures are given with the use of powerpoint presentations published on the web pages. The lectures are organized through 2 cycles. The first cycle consists of 7 weeks of lectures and midterm, while other cycle has six weeks of lectures and final exam. The lectures are given in total of 15 weeks, two hours per week.

Laboratory Work

Laboratory works consists of playing chess games and tournament.

Acquisition of Skills

Practicing openings and chess problems covered at lectures.

Grading Method

Continuous Assessment Exam
Type Threshold Percent of Grade Threshold Percent of Grade
Laboratory Exercises 0 % 30 % 0 % 0 %
Mid Term Exam: Written 0 % 35 % 0 %
Final Exam: Written 0 % 35 %
Exam: Written 0 % 100 %

Week by Week Schedule

  1. Historical survey of chess
  2. Game rules and figure movement.
  3. Chess notation
  4. Common openings
  5. Open games
  6. Semi-open games. Closed games.
  7. Semi-closed games. Side openings.
  8. Midterm.
  9. Middle game. Endgame
  10. Computer chess
  11. Tournament chess
  12. World champions
  13. Croatian masters
  14. Ilustrative games. Problem chess.
  15. Final exam.

Study Programmes

University undergraduate
Computer Engineering (module)
Skills (6. semester)
Computer Science (module)
Skills (6. semester)
Computing (study)
Skills (4. semester)
Control Engineering and Automation (module)
Skills (6. semester)
Electrical Engineering and Information Technology (study)
Skills (4. semester)
Electrical Power Engineering (module)
Skills (6. semester)
Electronic and Computer Engineering (module)
Skills (6. semester)
Electronics (module)
Skills (6. semester)
Information Processing (module)
Skills (6. semester)
Software Engineering and Information Systems (module)
Skills (6. semester)
Telecommunication and Informatics (module)
Skills (6. semester)
Wireless Technologies (module)
Skills (6. semester)
University graduate
Computer Engineering (profile)
Skills (2. semester)
Computer Science (profile)
Skills (2. semester)
Control Engineering and Automation (profile)
Skills (2. semester)
Electrical Engineering Systems and Technologies (profile)
Skills (2. semester)
Electrical Power Engineering (profile)
Skills (2. semester)
Electronic and Computer Engineering (profile)
Skills (2. semester)
Electronics (profile)
Skills (2. semester)
Information Processing (profile)
Skills (2. semester)
Software Engineering and Information Systems (profile)
Skills (2. semester)
Telecommunication and Informatics (profile)
Skills (2. semester)
Wireless Technologies (profile)
Skills (2. semester)

Literature

Josip Varga (2001.), Prvi šahovski koraci, AGM
Krešimir Malarić (2011.), Skripta s predavanja, FER
Vladimir Cvetnić (2005.), Šah i kako ga lako naučiti igrati, ALFA
Vladimir Cvetnić (2002.), Šah u 100 lekcija, ALFA
Jeremy Silman (1998.), Complete Book of Chess Strategy: Grandmaster Techniques from A to Z, Siles Press

Laboratory exercises

Grading System

ID 69392
  Summer semester
2 ECTS
L2 English Level
L1 e-Learning
30 Lecturers
0 Exercises
30 Laboratory exercises

General

88 Excellent
75 Very Good
63 Good
50 Acceptable